Interview: Art Director Mao Takayama & Ginger Root on Sparks of Tomorrow
By Nir Regev · The Natural Aristocrat®
Published on September 1, 2026
DirectorMinoru Ota★
Art DirectorMao Takayama★
AnimationKyoto Animation★
From the novel byHiro Yuki★
Ending theme“Soarin’” · Ginger Root★
Opening“Eureka Evrika” · Luna Goami★
The Interview
Interview: Art Director Mao Takayama and Cameron Lew, the musician who records as Ginger Root and wrote the ending theme “Soarin’,” spoke with The Natural Aristocrat® about Sparks of Tomorrow at a Javits Center press conference during Anime NYC 2026.
In your view, which scene best represents the visual style of the series? What part of the world required the most research visually?
MAO TAKAYAMA
I’ll take that one. The scene that most expresses the work is a scene in among the streets of Kyoto, I think. That is what most expresses the world of the series.
Pipes strung all through the old streets of Kyoto, the ground churned to mud, a world that is permanently overcast. That is what we are depicting, so I think that is the part that expresses this work best, visually as well.
Advertisement
02
The Positions Have Flipped
a genuine newcomerseniors corrected my worknow I make the corrections
For Takayama: What’s the biggest change for you moving from background artist on 2020’s Violet Evergarden: The Movie to Art Director on Sparks of Tomorrow?
MAO TAKAYAMA
That would be the Violet Evergarden period. Back then I was still in about my second year, a genuine newcomer, so my seniors taught me a great deal and corrected my work for me.
Now the positions have reversed, you could say. Building on what they taught me then, now I am the one teaching the juniors under me, or making the corrections at my end. The position has flipped completely, I think.
Advertisement
03
Brushes Built for an Oil Painting
we made our own brushesa team, communicatingbuilt up gradually
The background art is incredibly unusual for an anime. Could you talk about how you and the team created the show’s art style?
MAO TAKAYAMA
This is a very distinctive work, so what we were aiming for was image-making that looks like an oil painting. In building it we made brushes, brushes that would produce that look.
It is not something one person makes; it is made as a team, so we kept communicating. When a piece of art came back we would say, this one is fine, this part would be better handled this way, and we built it up gradually that way.
Advertisement
04
Painting to a Pipe Organ
written blindthree cuts of backgroundit matched the art
Sparks of Tomorrow brings together a highly distinct visual identity and a very unique musical soundscape. When constructing the ending sequence and the overall atmosphere of the anime, in what ways did the art and music complement or connect with each other?
CAMERON LEW (GINGER ROOT)
I wrote the song without seeing any visuals of the ending animation. I was just given a painting done by the director, as well as a piece of writing about what he wanted.
I also met with him online and saw what he wanted and all that, but I didn’t have any real actual visuals to go off of, except for that one piece that he gave me, and obviously some directions from him.
And I purposely wrote things in the song that could complement opportunities for the animation to do something special. Like the breaks, or like the drums, or the interludes and the choruses and all that. So I was very excited to see the finished result, and I think it matches very well. I wish there was animation for the whole song, but it was still in the works, and they actually animated to what I wrote, which is very special to me. So that’s my side of the story.
MAO TAKAYAMA
On the ending, almost all of it was 3D and the photography team’s work. On the background side it was only three cuts.
But we were let hear the ending song, and whether it was the make-up of that world, something like a pipe organ, I am not sure what was used, but that kind of unusual music, music using really unique sounds, we were let hear it, and I thought it matched the art of the work extremely well.
Advertisement
05
Precise Where It Explains, Loose Where It Moves
Impressionist blurclear lines for Kyotobalanced cut by cut
The background art for Sparks of Tomorrow captures the atmospheric transition of 1906 Kyoto beautifully, particularly the contrast between traditional wood-structure townhouses and the emerging glow of electrical innovation. How did the production team approach balancing historical Meiji era accuracy with a distinct visual style?
MAO TAKAYAMA
On this work we used a way of drawing that leaves the touch of the brush visible, and an Impressionist-painting sort of treatment that blurs the outlines a little. But the traditional buildings and so on, this is a world none of you know, so we had to explain it properly. The parts that needed that explanation, and the parts where the characters sit, we drew very precisely.
Everything else, the edges of the frame, or scenes with movement, we made those the places to leave big brush strokes. And that balance, we worked it out cut by cut.
Advertisement
06
No Unnecessary Lies
Kyoto reproduced faithfullythe steampunk is the fantasycloth stands in for the sky
A somewhat related question for Takayama. To what extent did you make use of historical reference material when creating the physical world of the series? What are some real-life elements you wanted kept in, and where are the places where you intentionally deviated from the real world?
MAO TAKAYAMA
What I heard from the director was that, fundamentally, he did not want to tell any lie that wasn’t necessary. So the traditional Kyoto buildings, the streets, the locations, those we reproduce faithfully as they are.
The part we change is the steampunk, because that is the fantasy part, so we string the pipes around and make the world overcast. Then there is the distinctive fabric. We hang bolts of cloth under the pipes that are strung overhead. That sort of thing did exist in the Meiji era, but it was originally a sun-shading measure, hung so as to block the sun.
Here we use it to hide the pipes, and because it is a world where you cannot really see the sky, the patterns on the cloth stand in for the sky and give it a colourful impression.
Advertisement
07
Nowhere but Our Own Company
drawn, not describedphotography, key animation, finishingan unusual work
A question for Takayama-san. Many animation studios don’t have an in-house background art department like this one and have to rely on external specialist studios. From your experience so far, how does the in-house background team contribute to the studio’s culture and expertise?
MAO TAKAYAMA
The single biggest benefit is that communication is easy. For the parts you cannot explain in words, we can have someone come and look at what is actually being drawn, and we can answer a question on the spot, and that is enormously strong.
Beyond the background section, we can stay in very close contact with photography, with key animation and finishing, with the other sections, so we can put a proposal like “how should we handle this one” straight to them.
I thought that was very big. And this time the art was quite unusual, so all the more, I find myself thinking it could not have been done anywhere but our own company.
Advertisement
08
A Bedroom, a Telephone, Two Versions
no studio timethe rotary phone againeditable on purpose
This is a question for Ginger Root. On your past work you found creative ways to make music, like performing using an old rotary phone as a microphone and filming on tape recorders. What unconventional instrument did you make use of on recording “Soarin’”?
CAMERON LEW (GINGER ROOT)
When I made “Soarin’” I did it completely in a bedroom. I didn’t run any studio time for it, so it does have that kind of lo-fi sheen that a lot of my other songs have. I used a little bit of the same telephone that you talked about, recording some of the vocals on there.
And the thing with writing for TV and anime is my anxiousness of having to change things all the time. So when I did stuff, for example, with NHK earlier this year, I used that as a learning experience to not actually record a lot of real sounds, instead using soft synthesizers and VSTs and all of that. So it was a good exercise.
With a lot of my other songs, recording things with actual microphones, instead of like this. For this song in particular, recording things directly that were easily editable in case I had to make changes.
Especially because there’s two versions, there’s the short version and this long version I made. The short version got the okay, and then I had to figure out how to recreate the sounds I made for the short version to duplicate them for the long version. But thankfully I didn’t have to change anything after the first draft, so I worried for nothing. But that was probably kind of how the song was recorded, in that way.
Advertisement
09
The Offer Looked Fake
a big anime fanno eastern instrumentswhat the future sounds like
This time my question is for Ginger Root. What conversations or discussions led to this song becoming the ending theme?
CAMERON LEW (GINGER ROOT)
I got a proposal to do it. I thought it was fake. I was really excited. I’m a big anime fan, and so I took it.
One story I will tell is, I had one meeting with the whole team, including the director, Minoru Ota, and we bonded over the fact that he really likes Lady Gaga. I don’t know why, but weirdly I think that subconsciously influenced how I wrote the song. Not like I’m saying “Soarin’” sounds like any Lady Gaga song to begin with, but the back and forth that he had was, like I said earlier, that he gave me that painting and he gave me that piece of writing.
He also said something differentiating from the opening theme, where he didn’t want any eastern-sounding instruments, because the opening is acting like, here’s the Meiji era, here is stuck in time, very traditional, a sense of adventure. But then with an ending theme, he wanted it to actually sound electronic. What would the future that all the characters, what the Electricity Catalog is, what those ideas may offer.
So that was a big thing that we went back and forth on. He gave me those notes, I made something that I thought would probably fit well, and it sat with the team very well. And that’s kind of the back and forth that we had.
Advertisement
10
The Aftertaste of an Ending
the Get Wild essencepast the stars, togetherthoughts that linger
This question is for both of you, and you kind of hinted a little bit at it already. But the ending of an anime is crucial, because it dictates the emotional aftertaste the audience is left with for an entire week. What is the exact feeling or lingering thought you want the viewers to walk away with?
CAMERON LEW (GINGER ROOT)
That’s a good question. For me, on the music side, I know specifically they gave me a reference to City Hunter, where the theme song would start while the ending scene is going, there’s a little bit of dialogue left, and then the beat drops. “Get Wild.” I think that song is the one.
So they wanted me to kind of create that same essence of, and here’s the ending. So with that involved, the adventure isn’t solved. There are a lot of things, the Electricity Catalog, there are so many mysteries in there. So in essence a cloudiness, just like the town is shrouded in steam and smoke, similarly having that feeling of uncertainty.
But there’s a lyric in the song, it’s like, but together we can go past the stars, we can get out of that steam together. And so that’s something that I wanted to portray, and kind of also with the animation team, give them an example. Like I said in my previous answer, so the characters could actually fly off the screen and give them a sense of soaring into the sky.
MAO TAKAYAMA
What Ginger said just now, I feel very much the same way about it.
And then, it depends on the episode, but I would like them to deepen their reading of the episode, and to predict what comes next. That sort of, how should I put it, it is very hard to express, but something that becomes that kind of time. Letting your thoughts wander. Yes. Thank you.
Advertisement
11
70 Percent Ginger, 30 Percent Anime Song
stretch the palateboy meets girlone instrument to a choir
This is for Ginger, and you kind of answered this a little bit. But your music frequently draws inspiration from Japanese city pop, Showa era television aesthetics, and vintage textures. In composing “Soarin’” for Sparks of Tomorrow, how did you approach matching your signature retro soundscape to the show’s 1900s Meiji era setting, and the sense of flight and wonder surrounding Kihachi and Inako?
CAMERON LEW (GINGER ROOT)
Sure. I do like vintage Japanese culture, but not that vintage, I would say. But it was a great opportunity to kind of stretch my palate and deviate from the things that I normally do.
When talking to the team, I asked, do you want me to write an anime song, I think, would sound like an anime song? Or did you want like a Ginger song? And they said, well, while we would like a Ginger song 110 percent, we probably can’t. So in my own head I decided, okay, let’s do a 70 percent Ginger song and a 30 percent anime song, and what would that sound like?
And it was a great exercise. It was a fun exercise to put on a new hat, trying a new set of clothes. I think they fit really well.
And ultimately, taking Ota’s writing and his painting, and also all the key artwork that I was able to see, all the character designs and stuff like that, they said that essentially Sparks of Tomorrow is a boy-meets-girl story, and that you can’t do it alone.
And so how the song starts off with a single instrument is, like, you start off alone, and then as you try to achieve something you want to do, you need help along the way to support that. And that’s why the song gets bigger and bigger, and in the chorus there’s a whole choir that sings the chorus. So it kind of heaves in towards that point. It was a really good challenge. It was really fun and I’d like to do it again.
ANIME CORNER (J.J. GIBSON)
This question is for Ginger Root. You mentioned the creation of the ending theme, and said that you were thinking about themes and emotions from the early parts of the series. Which characters in specific were top of mind for you, and what themes in the series struck you as best belonging to a song?
CAMERON LEW (GINGER ROOT)
I think in terms of themes specifically, I think it was a sense of wonder that this book has. It’s something so familiar, but something that hasn’t been delved into a lot. And I feel like in the song, choosing certain chords that evoke a sort of, we’re not at home yet, we’re not done yet, this series isn’t done yet, this song isn’t done yet.
In terms of the characters, I feel each character, and this I guess translates into more of a theme as well, everybody wants something. Whether it is to avenge their brother, whether it is to aspire like their mother, whether it is to just get what they want.
What I’m talking about is, I feel like that feeling is something that I wanted to bring a main focus of. Like, we all want something in life, we can’t do it alone. Some people will try to do it alone and fail. Some people try to do it together and succeed. And I feel like that was the core essence of what I took from the theme, the characters, the scripts, all the stuff that the team told me to implement into the ending theme.
Advertisement
12
Draw While Thinking
set the characters offguide the line of sightcolours never muddy
This question is for Takayama-san. What’s the best piece of advice, or the best lesson regarding creating background art, that you’ve acquired on the show or otherwise?
MAO TAKAYAMA
What my seniors taught me was, above all, to draw while thinking, at all times. It is background art, background for animation, so it has to be background that sets the characters off properly, and you think about guiding the viewer’s line of sight, there is an enormous amount to think about. And to keep the colours from going muddy. I think all of that connects to where I am now, so I think that is what matters.
YATTA-TACHI (ADAM WESCOTT)
This is for Takayama. How and when did you first start drawing, and what other artists would you say influenced you in your creative element?
MAO TAKAYAMA
I have liked drawing since I was small, really from about five years old. But what made me want to work on anime backgrounds properly was, at around fourteen, a gentleman named Yamamoto who works as an art director in anime.
On works like Princess Mononoke, or Laputa, I believe he was the art director. When I saw that person’s exhibition, it became the reason I wanted to do this job, so I think I am very much under his influence.
Advertisement
13
Mass Production and Leadership
you are not alonea grey made of many coloursan unbelievable amount of work
I think this already got answered, but, Takayama-san, how does it feel being art director on an anime for the first time?
MAO TAKAYAMA
It was extremely difficult. Was it though [laughs]. Because you are not alone, after all. It is a work that a great many people are involved in.
And because it is animation, you have to mass-produce the artwork, so I felt the difficulty very much in that area. And not just drawing something, but communication skills, and leadership, and, yes, I felt that those things beyond drawing were necessary.
PRESS
Takayama-san, colour palettes are incredibly important for setting the psychological tone of the series. For Sparks of Tomorrow, did you establish a specific set of colour rules or lighting techniques to separate the moments of intense drama from the quieter, more intimate scenes of everyday life?
MAO TAKAYAMA
The question is whether we vary it between the intense scenes and the quiet ones. As for colour, both the intense scenes and the quiet ones are a clouded world either way, so what they have in common is that we built the colour of that world as a grey made out of many colours mixed together, colourful. What we did vary is the brush stroke. On the intense scenes we make it a little stronger, and on the calmer scenes we make it careful and precise.
IN ASIAN SPACES (SHANNON)
For Takayama. Some inventive scenes, the atmospheric smoke and electric lanterns within the city, the series features many memorable visual beats. Is there a specific scene or detail from the first three opening episodes that the staff found particularly rewarding or challenging to bring to life?
MAO TAKAYAMA
Not so much the one that stayed with me, more the one that was hard. There is a scene where Kihachi imagines the future, and the figures there, there are people moving with very realistic movement, and all of that had to be handled on the background side.
Drawing every moving part separately, and so on. It was an unbelievable amount of work, and it was hard.
Advertisement
14
Checkpoints, and a Lost Guitar Sound
the 82-second version firsthit a checkpointmatch the distortion by ear
This question is for Ginger. To what extent did the fact that you were working on a song for Sparks of Tomorrow affect your usual choices around instrumentation, structure, and the overall creative process for your music?
CAMERON LEW (GINGER ROOT)
I think, as I said in a previous answer, the director wanted specifically to have more electronics, bass sounds and stuff. And I think finding that medium between what I would personally put in as a synth sound that I would like, versus something that I think would fit the story, that was a fun challenge to incorporate.
And in terms of, like I said before, having the conscious decision of, I had to make the 82-second version first, because they needed that to animate, and then go back and kind of extend the song from there. That was a really interesting thing that I’ve never done before, because usually when I’m writing songs specifically just for Ginger, I write from the first beat to the last beat. But on this one I had to basically hit a checkpoint, and then get it approved, and then go on.
And like I said in another answer, having to replicate, I didn’t save the guitar sound, so I had to match by ear how much distortion I had on the first half, and stuff like that. So that was a really interesting challenge, that I would try to figure out a way how to not do that again.
Advertisement
15
Why You Started in the First Place
burnt out last yeargoing for a walk does wondersit comes back when it’s ready
My question is also to both. Your creative elements, such as music video and visuals, and the story of Sparks of Tomorrow, explore themes of creative passion and perseverance. Have you ever felt burnt out, or had a creative block, and how do you keep up your motivation and maintain momentum juggling different roles?
CAMERON LEW (GINGER ROOT)
Yeah, I was burnt out last year, definitely. In the midst of getting burnt out, I had to remember, and I’m still trying to remember, why I started doing music in the first place. And it was for fun, and because I enjoyed doing it. And I never thought I’d get this far doing music. I never thought I’d be sitting in a room at an anime convention talking about my song credits.
And I’m very excited that I have the opportunity to do that. So I’m trying to learn to be more mindful of taking a step back and really being thankful for what I’m able to do with all these music opportunities.
In terms of creative block, man, just going for a walk does wonders. And also, I used to have the thing where, if I can’t do it in one go, or I can’t finish a song in one night, then it’s a bad song. And I’ve started to be a little more lenient and be like, it’s okay to take a step back, take a day, take two days, don’t even think about them, come back with a fresh perspective.
Because there’ll be a bunch of times where I’ll make something and I think it sounds like garbage, and I’ll wake up next morning with a fresh mind and I’m like, this is not bad. So I think, take it easy on yourself. If you have a creative block, motivation comes and goes. But creative burnout, it’s hard. But if you remember why you started doing something in the first place, it’ll come back when it’s ready.
Advertisement
16
The Studio That Made Euphonium
K-On!, Clannad, Violetthe first book I read in Japanesemaybe 15 years from now
A question for Ginger. What does your past experience with Kyoto Animation’s works look like, and do you have specific feelings about being able to collaborate with a studio like this?
CAMERON LEW (GINGER ROOT)
I love Kyoto Animation. I don’t know if I’m allowed to say all the other shows that I like or whatever, but K-On! and Clannad and Violet Evergarden. I watched Violet Evergarden like, mom, she cried. It’s great.
One thing I will say, and I said this at LA Anime Expo, is that I was learning Japanese during Covid, and the first book that I was able to read in Japanese was Hibike! Euphonium, or Sound! Euphonium. And so I read that book, realized that Kyoto Animation made that, and I watched that. And that’s like a super crazy connected story. Well, now I’m working with the same studio that made that work.
So it’s really special. I’d love to do something again. Maybe an opening theme one time would be awesome. And yeah, I don’t know, just as a fan, awesome. It’s really cool. And I’m really happy that I had this opportunity and hope to do more in the future.
And who knows, if I get better at drawing, or maybe take a lesson from Takayama, I could maybe draw better and maybe make my own anime one day. But that’s like, maybe, I don’t know, 15 years from now.
✳
The cloth
stands in
for the sky
Takayama’s Kyoto hangs bolts of cloth beneath the pipes — a Meiji-era sun shade, repurposed. The patterns give a skyless world its colour.
Watch the official trailer
“Because it is a world where you cannot really see the sky, the patterns on the cloth stand in for the sky.”
Kihachi Sakamoto: Yuma Uchida Inako Momokawa: Sora Amamiya
Japanese cast. Streaming worldwide on Netflix, 13 episodes.
SPARKS OF TOMORROW
Adapted from Hiro Yuki’s novel 20 Seiki Denki Mokuroku -Eureka Evrika-, published under Kyoto Animation’s KA Esuma Bunko label with illustrations by Kazumi Ikeda. Directed by Minoru Ota at Kyoto Animation, series composition by Tatsuhiko Urahata, character design by Kohei Okamura, music by Hitomi Koto.
The series is Ota’s directorial debut and Takayama’s first as art director; she came up as a background artist on Violet Evergarden: The Movie. Ginger Root’s “Soarin’” is the ending theme — his first anime theme song — with the opening, “Eureka Evrika,” by Luna Goami.
Art Director
Mao Takayama (her first series in the role)
Ending theme
“Soarin’” — written, composed and arranged by Ginger Root
Animation
Kyoto Animation
Director
Minoru Ota (directorial debut)
Series composition
Tatsuhiko Urahata
Based on
The 2018 novel 20 Seiki Denki Mokuroku -Eureka Evrika- by Hiro Yuki, illustrations by Kazumi Ikeda
Starring
Yuma Uchida and Sora Amamiya
Streaming
Netflix worldwide · 13 episodes · premiered July 5, 2026
This mode enables people with epilepsy to use the website safely by eliminating the risk of seizures that result from flashing or blinking animations and risky color combinations.
Visually Impaired Mode
Improves website's visuals
This mode adjusts the website for the convenience of users with visual impairments such as Degrading Eyesight, Tunnel Vision, Cataract, Glaucoma, and others.
Cognitive Disability Mode
Helps to focus on specific content
This mode provides different assistive options to help users with cognitive impairments such as Dyslexia, Autism, CVA, and others, to focus on the essential elements of the website more easily.
ADHD Friendly Mode
Reduces distractions and improve focus
This mode helps users with ADHD and Neurodevelopmental disorders to read, browse, and focus on the main website elements more easily while significantly reducing distractions.
Blindness Mode
Allows using the site with your screen-reader
This mode configures the website to be compatible with screen-readers such as JAWS, NVDA, VoiceOver, and TalkBack. A screen-reader is software for blind users that is installed on a computer and smartphone, and websites must be compatible with it.
Readable Experience
Content Scaling
Default
Text Magnifier
Readable Font
Dyslexia Friendly
Highlight Titles
Highlight Links
Font Sizing
Default
Line Height
Default
Letter Spacing
Default
Left Aligned
Center Aligned
Right Aligned
Visually Pleasing Experience
Dark Contrast
Light Contrast
Monochrome
High Contrast
High Saturation
Low Saturation
Adjust Text Colors
Adjust Title Colors
Adjust Background Colors
Easy Orientation
Mute Sounds
Hide Images
Hide Emoji
Reading Guide
Stop Animations
Reading Mask
Big Dark Cursor
Big Light Cursor
Cognitive Reading
Virtual Keyboard
Navigation Keys
Voice Navigation
Accessibility Statement
thenaturalaristocrat.com
September 15, 2026
Compliance Status
The Natural Aristocrat® firmly believes that the internet should be available and accessible to anyone, and are committed to providing a website that is accessible to the widest possible audience,
regardless of circumstance and ability.
To fulfill this, The Natural Aristocrat® aims to adhere as strictly as possible to the World Wide Web Consortium’s (W3C) Web Content Accessibility Guidelines 2.1 (WCAG 2.1) at the AA level.
These guidelines explain how to make web content accessible to people with a wide array of disabilities. Complying with those guidelines helps us ensure that the website is accessible to all people: blind people, people with motor impairments, visual impairment, cognitive disabilities, and more.
This website utilizes various technologies that are meant to make it as accessible as possible at all times. The Natural Aristocrat® utilizes an accessibility interface that allows persons with specific disabilities to adjust the website’s UI (user interface) and design it to their personal needs.
Additionally, the website utilizes an AI-based application that runs in the background and optimizes its accessibility level constantly. This application remediates the website’s HTML,
adapts Its functionality and behavior for screen-readers used by the blind users, and for keyboard functions used by individuals with motor impairments.
If you’ve found a malfunction or have ideas for improvement, The Natural Aristocrat will be happy to hear from you. You can reach out to the website’s operators by using the following email nir.regev@thenaturalaristocrat.com
Screen-reader and keyboard navigation
Our website implements the ARIA attributes (Accessible Rich Internet Applications) technique, alongside various different behavioral changes, to ensure blind users visiting with
screen-readers are able to read, comprehend, and enjoy the website’s functions.
As soon as a user with a screen-reader enters your site, they immediately receive a prompt to enter the Screen-Reader Profile so they can browse and operate your site effectively. Here’s how our website covers some of the most important screen-reader requirements, alongside console screenshots of code examples:
Screen-reader optimization: The Natural Aristocrat® runs a background process that learns the website’s components from top to bottom, to ensure ongoing compliance even when updating the website.
In this process, The Natural Aristocrat® provides screen-readers with meaningful data using the ARIA set of attributes. For example, The Natural Aristocrat® provides accurate form labels;
descriptions for actionable icons (social media icons, search icons, cart icons, etc.); validation guidance for form inputs; element roles such as buttons, menus, modal dialogues (popups),
and others. Additionally, the background process scans all of the website’s images and provides an accurate and meaningful image-object-recognition-based description as an ALT (alternate text) tag
for images that are not described. It will also extract texts that are embedded within the image, using an OCR (optical character recognition) technology.
To turn on screen-reader adjustments at any time, users need only to press the Alt+1 keyboard combination. Screen-reader users also get automatic announcements to turn the Screen-reader mode on
as soon as they enter the website.These adjustments are compatible with all popular screen readers, including JAWS and NVDA.
Keyboard navigation optimization: The background process also adjusts the website’s HTML, and adds various behaviors using JavaScript code to make the website operable by the keyboard. This includes the ability to navigate the website using the Tab and Shift+Tab keys, operate dropdowns with the arrow keys, close them with Esc, trigger buttons and links using the Enter key, navigate between radio and checkbox elements using the arrow keys, and fill them in with the Spacebar or Enter key.Additionally, keyboard users will find quick-navigation and content-skip menus, available at any time by clicking Alt+1, or as the first elements of the site while navigating with the keyboard. The background process also handles triggered popups by moving the keyboard focus towards them as soon as they appear, and not allow the focus drift outside of it.Users can also use shortcuts such as “M” (menus), “H” (headings), “F” (forms), “B” (buttons), and “G” (graphics) to jump to specific elements.
Disability profiles supported in our website*
Epilepsy Safe Mode: this profile enables people with epilepsy to use the website safely by eliminating the risk of seizures that result from flashing or blinking animations and risky color combinations.
Visually Impaired Mode: This mode adjusts the website for the convenience of users with visual impairments such as Degrading Eyesight, Tunnel Vision, Cataract, Glaucoma, and others.
Cognitive Disability Mode: This mode provides different assistive options to help users with cognitive impairments such as Dyslexia, Autism, CVA, and others, to focus on the essential elements of the website more easily.
ADHD Friendly Mode: This mode helps users with ADHD and Neurodevelopmental disorders to read, browse, and focus on the main website elements more easily while significantly reducing distractions.
Blindness Mode: This mode configures the website to be compatible with screen-readers such as JAWS, NVDA, VoiceOver, and TalkBack. A screen-reader is software for blind users that is installed on a computer and smartphone, and websites must be compatible with it.
Keyboard Navigation Profile (Motor-Impaired): This profile enables motor-impaired persons to operate the website using the keyboard Tab, Shift+Tab, and the Enter keys. Users can also use shortcuts such as “M” (menus), “H” (headings), “F” (forms), “B” (buttons), and “G” (graphics) to jump to specific elements.
Additional UI, design, and readability adjustments
Font adjustments – Users, can increase and decrease its size, change its family (type), adjust the spacing, alignment, line height, and more.
Color adjustments – Users can select various color contrast profiles such as light, dark, inverted, and monochrome. Additionally, users can swap color schemes of titles, texts, and backgrounds, with over 7 different coloring options.
Animations – Epileptic users can stop all running animations with the click of a button. Animations controlled by the interface include videos, GIFs, and CSS flashing transitions.
Content highlighting – Users can choose to emphasize important elements such as links and titles. They can also choose to highlight focused or hovered elements only.
Audio muting – Users with hearing devices may experience headaches or other issues due to automatic audio playing. This option lets users mute the entire website instantly.
Cognitive disorders – The Natural Aristocrat® utilizes a search engine that is linked to Wikipedia and Wiktionary, allowing people with cognitive disorders to decipher meanings of phrases, initials, slang, and others.
Additional functions – The Natural Aristocrat® provides users the option to change cursor color and size, use a printing mode, enable a virtual keyboard, and many other functions.
Browser and assistive technology compatibility
The Natural Aristocrat® aims to support the widest array of browsers and assistive technologies as possible, so our users can choose the best fitting tools for them, with as few limitations as possible. Therefore, The Natural Aristocrat® has worked very hard to be able to support all major systems that comprise over 95% of the user market share including Google Chrome, Mozilla Firefox, Apple Safari, Opera and Microsoft Edge, JAWS and NVDA (screen readers), both for Windows and for MAC users.
Notes, comments, and feedback
Despite our very best efforts to allow anybody to adjust the website to their needs, there may still be pages or sections that are not fully accessible, are in the process of becoming accessible, or are lacking an adequate technological solution to make them accessible. Still, The Natural Aristocrat® is continually improving our accessibility, adding, updating and improving its options and features, and developing and adopting new technologies. All this is meant to reach the optimal level of accessibility, following technological advancements. For any assistance, please reach out to nir.regev@thenaturalaristocrat.com
* Disclaimer and Liability
While The Natural Aristocrat® strives for the most accessible experience possible for its readers/users, it cannot guarantee against health ailments or personal injury that may potentially arise during use of this site and/or its accessibility features. Always consult with your medical doctor first for the best course of action for you.
By continuing to use this website you agree to not hold The Natural Aristocrat® (TheNaturalAristocrat.com) and/or Live Game Deals LLC (LiveGameDeals.com) liable for any and all health ailments/personal injury (For example: epileptic seizures), monetary loss, or any other damages that may potentially arise while using or reading this site in any way. Always consult with your medical doctor first for the best course of action for you.